Bug 15225 - During app startup, more than 25 threadpool threads are spinned
Summary: During app startup, more than 25 threadpool threads are spinned
Alias: None
Product: Android
Classification: Xamarin
Component: Mono runtime / AOT Compiler ()
Version: 4.8.x
Hardware: PC Mac OS
: --- normal
Target Milestone: ---
Assignee: Jonathan Pryor
Depends on:
Reported: 2013-10-05 02:05 UTC by Jérémie Laval
Modified: 2017-07-05 17:37 UTC (History)
1 user (show)

Is this bug a regression?: ---
Last known good build:

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Description Jérémie Laval 2013-10-05 02:05:23 UTC
This happened after dfd110b34841e07b39761e18182cbd7563d5a9d8 and before 469222a9bd633ae11251d0ba40feb53be565c366

Comment 1 Jonathan Pryor 2013-10-10 14:54:36 UTC
Those monodroid commits correspond to a range between:

mono/b52c963187c59fd167cfde556dfd4304f8ded041 and

@Jérémie: How are you testing this? I don't see anything in `git diff b52c9631..28a6623a` that would change how many ThreadPool threads are spun up.
Comment 2 Jérémie Laval 2013-10-10 15:04:00 UTC
I could see this simply starting up my app: https://github.com/garuma/Moyeu
Comment 3 Jérémie Laval 2017-07-05 17:37:41 UTC
Fixed since.