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I get the following message and the simulator hangs. The device is ok with no hang at all. Do you have any idea how can I find out what is causing it?
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
Are you using any third-party bindings in your app?
Does it happen if you run on the simulator without debugging?
Yes i have done custom bindings
Is there anyway to find out more things about it? Stacktrace etc?
And yes it seems to happen only when debugging with the simulator. Tried without debugging and did it without any problem.
I found out that the problem was caused by a control I've downloaded, the SDWebImage. Just after removing it everything worked ok.
This is a problem with blocks and any calls to SDWebImageManager.SharedManager.Download (possibly other methods too taking a completed callback).
This has been fixed and will be included in a future release (not 7.0.1 which is already going through the release process, but probably 7.0.2).
*** This bug has been marked as a duplicate of bug 11286 ***