Bug 14567 - Missing AudioHardware bindings from CoreAudio
Summary: Missing AudioHardware bindings from CoreAudio
Alias: None
Product: Xamarin.Mac
Classification: Desktop
Component: Library (Xamarin.Mac.dll) ()
Version: 1.6.9
Hardware: PC Mac OS
: Normal normal
Target Milestone: ---
Assignee: Chris Hamons
Depends on:
Reported: 2013-09-09 13:41 UTC by Redth
Modified: 2015-08-05 05:38 UTC (History)
4 users (show)

Is this bug a regression?: ---
Last known good build:

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Description Redth 2013-09-09 13:41:48 UTC
Perhaps I'm a bit n00b with Xamarin.Mac, but the first thing I'm trying to do is work with some of the AudioHardware bits found here: https://developer.apple.com/library/mac/documentation/musicaudio/reference/cacoreaudioreference/audiohardware/index.html

Any chance of getting some bindings for these?
Comment 1 Chris Hamons 2014-12-03 16:12:36 UTC
Sorry this bug was overlooked and not correctly responded to.

"The Core Audio framework (which is not an umbrella framework for the other services in Core Audio, but rather a peer) declares data types and constants used by other Core Audio interfaces. This framework also includes a handful of convenience functions."

It mostly defines constants and data structures used by other Audio APIs. We have support for AudioUnit and AudioToolbox APIs.

Feel free to open a bug with specific APIs you are looking for that are missing.

Sorry again for the delay in response.
Comment 2 renan jegouzo 2015-08-05 05:38:17 UTC
the binding still missing, and I can't use Audio Unit wihtout it.


Interacting with Audio Hardware
Audio Hardware Services Properties

so in Xamarin.Mac we have lots of AudioSession API, that aren't existing on OSX ???
And no Audio HArdware Service that is basicly the Osx Audio Session manager..