Bug 1427 - MD should default to "Debug|Mixed Platforms" configuration if it exists
Summary: MD should default to "Debug|Mixed Platforms" configuration if it exists
Alias: None
Product: Xamarin Studio
Classification: Desktop
Component: Visual Studio Compatibility ()
Version: 2.8
Hardware: PC All
: Low enhancement
Target Milestone: ---
Assignee: Bugzilla
Depends on:
Reported: 2011-10-11 16:51 UTC by Marek Habersack
Modified: 2017-08-04 22:30 UTC (History)
4 users (show)

Is this bug a regression?: ---
Last known good build:

WindowsFormsApplication1.tar.bz2 (5.81 KB, application/octet-stream)
2011-10-13 10:43 UTC, Marek Habersack

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Description Marek Habersack 2011-10-11 16:51:54 UTC
VisualStudio appears to make no distinction between the two when opening a solution while MonoDevelop will mark the project using the 'Debug|x86' configuration as not built if the 'Debug' configuration is active. The same applies to Release and other configuration.
Comment 1 Lluis Sanchez 2011-10-13 06:04:58 UTC
I'm not sure what you mean. Can you give a more specific example with a sample project?
Comment 2 Marek Habersack 2011-10-13 10:43:40 UTC
Created attachment 689 [details]

The attached solution demonstrates the issue. Note that after opening it in MonoDevelop the WindowsFormsApplication1 project will be disabled.
Comment 3 Mikayla Hutchinson [MSFT] 2011-10-13 10:59:28 UTC
There are 6 configurations in the solution:
"Debug" aka "Debug|Any CPU"
"Debug|Mixed Platforms"
"Release" aka "Release|Any CPU"
"Release|Mixed Platforms"

MonoDevelop defaults to using the "Debug" configuration as the active configuration. VS defaults to the "Debug|Mixed Platforms" configuration.
Comment 4 Mikayla Hutchinson [MSFT] 2011-10-13 11:04:46 UTC
The default solution configuration isn't specified anywhere, so MD's using the first configuration. Apparently VS is "guessing" a better one.

IMO, automatically creating and updating "Mixed Platforms" configurations would be good. It would solve this problem: http://bugzilla.xamarin.com/show_bug.cgi?id=1309#c6
Comment 5 Mikayla Hutchinson [MSFT] 2011-10-13 11:20:34 UTC
Interestingly, the VS solution picker combo box only seems to show the configuration names "Release" and "Debug", and doesn't show  the platforms.
Comment 6 Marek Habersack 2011-10-13 15:34:50 UTC
It would appear that VisualStudio doesn't take platform into account when determining whether a project is eligible for compilation. I think the x86 is relevant only in managed C++ projects anyway, so MonoDevelop should definitely ignore the platform in situations like this.
Comment 7 Mikayla Hutchinson [MSFT] 2011-10-13 15:45:48 UTC
Marek, that's incorrect. VS handles platforms and solution configurations exactly the same way MD does, it just chooses a different solution configuration by default.