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Steps to Reproduce:
1. Download all applications from http://github.com/xamarin/monotouch-samples
2. Launch the MonoDevelop.
3. Click on "Open an existing solution" link.
4. Select KeyChain Frames application.
5. Click on Open button.
6. Select Debug|iPhone Simulator.
7. Select Build>>Build<Project name>.
8. Select RUN>>iPhone/iPad Simulator.
The error, i.e. "Socket error while connecting to 127.0.0.1 on port 10001: Connection refused wait_fences: failed to receive reply: 10004003" is apearing in the console panel.
Error should not appear.
OS: Snow Leopard 10.6
fixed in 0b8fa336372968362c4b7017f696078312fe0107
The first line is because the application could not connect back to MonoDevelop debugger. That's likely because the port was in use in your computer. I don't see it here.
My first line is:
2011-10-26 16:28:42.190 Keychain[87158:1907] Applications are expected to have a root view controller at the end of application launch
And the second line is:
wait_fences: failed to receive reply: 10004003
Both were related to fact that the sample is not a "real" app, it's just a popup to show the KeyChain API. I've added the minimal initialization required so that the errors would not show on MD application output.
This issue still exists, as when Run any MonoTouch application on iPhone/iPad Simulator, the following error appears:
"Socket error while connecting to 127.0.0.1 on port 10001: Connection refused"
Hence, reopening this issue dated 22nd December, 2011.
Which exact version of MonoDevelop did you test with?
Jatin, did you "Run" as opposed to "Debug"? Or does that message appear when debugging too (and does it prevent debugging)?
The socket error was fixed a long time ago.
Today we have checked this issue on following builds :
XS 4.0.7(build 3)
Now we are able to build and run application on device and simulator successfully without any error.
Hence closing this issue. Changing its status to verified.