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Steps to reproduce:
1. Open Drawing sample in X.S.
2. Debug or run the application.
3. Click on the option Image.
4. Observe that the application crashes.
When we click on the option'Image', the application get crashes.
ios device log: https://gist.github.com/atin360/ed8ff2e152c0abf9cc68
Application output: https://gist.github.com/atin360/90195afa06a22e88dce0
When we click on the option'Image', the application should not crash.
XS 4.0.10 (build 5)- 7e55c1fd-a596-49b6-aa8c-d7373bde61d5
Mono 3.1.2 ((no/96f89ed)
App info: monotouch-samples-master 5d01f21830c86132011e738e68f0ae263b1e8a9c
ipad simulator 6.1
Regression status: This issue also exists with stable MT 126.96.36.199
I couldn't reproduce this bug. Able to successfully deploy sample and load image on clicking image link.
When you click on Image link in Drawing sample, the image icon is not loaded and hence a System.Null reference exception is thrown, which ultimately leads to a crash of application. This could be related to size of image as well.
ref: Line 40 Drawing/Screens/ UIImage apressImage = UIImage.FromFile ("Images/Icons/512_icon.png");
Can you clean up your test environment to free up memory and execute the application again.
Mono 3.1.2 ((no/71af847)
iPad Simulator 6.1
Today I have checked this issue with following builds:
X.S 4.0.10(build 5)
We have tried same sample on which this bug was reported and getting same issue but when I use the old one sample then I am not seeing any crash, I am successfully able to upload image after clicking on 'Image' button.
Issue is that the sample which we are using are downloaded using Terminal using command(git clone firstname.lastname@example.org:xamarin/monotouch-samples) which are corrupted.
Hence, Closing this issue
Devices we have checked on:
iPad1 version 5.1
iOS Simulator 6.0
iPad version 6.0.1