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Steps to reproduce this issue:
1. Open or create any iOS application in VS.
2. Connect VS to Build host(Mac Lion).
3. Debug the application on debug mode on physical device.
Actual Result: When user debug the application on Physical device using MTVS, Application deployed to device but does not launch on device. Application launched on device after tapping manually on it. While on iOS Simulator application deployed and launched successfully.
Expected Result: Application should launched on device using MTVS on Build Host Lion.
MTBServer Log: https://gist.github.com/atin360/026ba03912a13f775190
Application Log: https://gist.github.com/atin360/104790078946becd86a6
Mac Server Log: https://gist.github.com/atin360/d76bc3259ec8aa8526b1
iOS for VS 1.3.227
REGRESSION: This is working fine with MTVS 1.3.223
This shows up in the logs:
warning MT1108: Could not find developer tools for this 5.1.1 (9B206) device. Please ensure you are using a compatible Xcode version and then connect this device to Xcode to install the development support files.
iOS for VS 1.4.15
I set a break point, started debugging, the app launched on the device (also
worked on simulator) and it stopped on my break point in iOS.VS.
I am not running in any VMs. This is real PC, to Mac, to iPad :).
May need more information to repro this.
This happens when connecting to Xcode 4.3.3. I'm sorry this was not reported during the initial report, there's no reason we couldn't have provided that information in the original report.
An Update to the comment 4
This issue exist with Xcode 4.4.1. While with Xcode 4.3.3, 4.5 and 4.6.2 is working fine.