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Steps to reproduce:
1. Open sample 'OpenGL-NeHe' any lesson from lesson 1 to lesson 17.
2. Build the sample.
Actual Result: Application giving 3 build errors.
Expected Result: Application should build successfully.
Build output: https://gist.github.com/atin360/f9ea422ef16304c6319f
X.S 4.0.8(build 2)
Regression: This is not happening with Xamarin.Mac 1.2.43
This is fixed in the latest Xamarin.Mac build.
Fixed with the latest build
Build Output : https://gist.github.com/GouriKumari/6d83565a666e9cf11b58
Version 4.0.8 (build 2)
Installation UUID: fafd3486-1aec-4f9c-ab77-08bf4a000708
Mono 2.10.12 (mono-2-10/c9b270d)
Package version: 210120000