Notice (2018-05-24): bugzilla.xamarin.com is now in
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Have a method with a default value and call it:
void foo(int val = -1)
// Prints 666!
// Pass 666, don't use the default value
If you put a breakpoint inside foo() and hover "val" with the mouse, the tooltip will show that the value of "val" is "-1". This is wrong. The value is 666.
The debugger watch shows the correct value.
See this screencast for a demo: http://screencast.com/t/AZOQRepoBZ7k
=== Xamarin Studio ===
Version 4.0.5 (build 4)
Installation UUID: 9f43c339-0c16-4395-b7fe-92bd8f0c32b4
Mono 2.10.12 (mono-2-10/c9b270d)
Package version: 210120000
=== Apple Developer Tools ===
Xcode 4.6.2 (2067.2)
=== Xamarin.Mac ===
Xamarin.Mac: Not Installed
=== Xamarin.Android ===
=== Xamarin.iOS ===
Version: 220.127.116.11 (Enterprise Edition)
Build date: 2013-22-04 18:55:23-0400
=== Build Information ===
Release ID: 400050004
Git revision: 5c86fd4af12c978b71fe8c62ff0f8846c6ab1ca8
Build date: 2013-05-03 19:25:06+0000
Xamarin addins: 603116b3659f75acbed00d7786768d2578832599
=== Operating System ===
Mac OS X 10.8.3
Darwin iMacRR 12.3.0 Darwin Kernel Version 12.3.0
Sun Jan 6 22:37:10 PST 2013
this is now fixed in git master
This bug was marked as fixed for Xamarin Studio 4.0.9, which is currently in the beta channel. Try it out!