Bug 11607 - Optimizing PNG failed
Summary: Optimizing PNG failed
Alias: None
Product: Xamarin Studio
Classification: Desktop
Component: iOS add-in ()
Version: 4.0.3
Hardware: Macintosh Mac OS
: Normal normal
Target Milestone: ---
Assignee: Jeffrey Stedfast
Depends on:
Reported: 2013-04-05 06:33 UTC by René Ruppert
Modified: 2013-04-08 12:31 UTC (History)
4 users (show)

Is this bug a regression?: ---
Last known good build:

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Description René Ruppert 2013-04-05 06:33:38 UTC
=== Xamarin Studio ===

Version 4.0.3 (build 13)
Installation UUID: 9f43c339-0c16-4395-b7fe-92bd8f0c32b4
	Mono 2.10.12 (mono-2-10/c9b270d)
	GTK 2.24.16
	GTK# (
	Package version: 210120000

=== Apple Developer Tools ===

Xcode 4.6.1 (2067)
Build 4H512

=== Xamarin.iOS ===

Version: (Enterprise Edition)
Hash: ed9807c
Build date: 2013-19-03 13:42:59-0400

=== Xamarin.Mac ===

Xamarin.Mac: Not Installed

=== Xamarin.Android ===

Not Installed

=== Build Information ===

Release ID: 400030013
Git revision: fae7c2bde0e8d51943fbd6afa22d7d2bb7a1192f
Build date: 2013-03-21 19:16:39+0000
Xamarin addins: 906a1edff23bcfd0ab7518463620a8ee506eaea2

=== Operating System ===

Mac OS X 10.8.3
Darwin iMacRR 12.3.0 Darwin Kernel Version 12.3.0
    Sun Jan  6 22:37:10 PST 2013
    root:xnu-2050.22.13~1/RELEASE_X86_64 x86_64

My project is located on a virtual Windows 8 shared drive.
When building my app I see the error below now and then. If I retry the build is usually works:

Copying content files
Copying '/Volumes/Users/rene.BRAINLOOP/Documents/Development/MUC-TFS/iOS/Main/Development/BrainloopMobile/Assets/AppIcons/app-icon-72x72.png' to '/Volumes/Users/rene.BRAINLOOP/Documents/Development/MUC-TFS/iOS/Main/Development/bin/iPhoneSimulator/Debug/BrainloopMobile.app/app-icon-72x72.png'

Optimizing png for iOS
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/pngcrush -q -iphone -f 0 "/Volumes/Users/rene.BRAINLOOP/Documents/Development/MUC-TFS/iOS/Main/Development/BrainloopMobile/Assets/AppIcons/app-icon-72x72.png" "/Volumes/Users/rene.BRAINLOOP/Documents/Development/MUC-TFS/iOS/Main/Development/bin/iPhoneSimulator/Debug/BrainloopMobile.app/app-icon-72x72.png"
Copying '/Volumes/Users/rene.BRAINLOOP/Documents/Development/MUC-TFS/iOS/Main/Development/BrainloopMobile/Assets/AppIcons/app-icon-72x72@2x.png' to '/Volumes/Users/rene.BRAINLOOP/Documents/Development/MUC-TFS/iOS/Main/Development/bin/iPhoneSimulator/Debug/BrainloopMobile.app/app-icon-72x72@2x.png'

Optimizing png for iOS
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/pngcrush -q -iphone -f 0 "/Volumes/Users/rene.BRAINLOOP/Documents/Development/MUC-TFS/iOS/Main/Development/BrainloopMobile/Assets/AppIcons/app-icon-72x72@2x.png" "/Volumes/Users/rene.BRAINLOOP/Documents/Development/MUC-TFS/iOS/Main/Development/bin/iPhoneSimulator/Debug/BrainloopMobile.app/app-icon-72x72@2x.png"
Could not open output file /Volumes/Users/rene.BRAINLOOP/Documents/Development/MUC-TFS/iOS/Main/Development/bin/iPhoneSimulator/Debug/BrainloopMobile.app/app-icon-72x72@2x.png
pngcrush exited with code 1
Build complete -- 1 error, 26 warnings
Comment 1 Jeffrey Stedfast 2013-04-08 12:31:49 UTC
I'm guessing that this is a Windows 8 share issue or a virtual machine issue because pngcrush is failing to open the output file.