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I'm not able to reproduce this. The scene.dae file is in the app bundle as expected.
We are still getting same issue. As soon as application launches it throws exception "System.ArgumentNullException."
Stack Trace: https://gist.github.com/atin360/4eb654c075ebb31bf4cd
XS log: https://gist.github.com/atin360/fe40459330c8f99ab707
Mountain Lion 10.8.1
XS 4.0.8(Build 2)
An Update in Comment2, we have mentioned wrong Mono version, here is the correct info: Mono 2.10.12
Today, We have checked this issue with following builds:
Now sample is running successfully, Without throwing any exception. Hence marking this as Verified fixed.