Bug 10684 - [Debug mode] Triangle and Cube are not spinning for 'MonoMacGameView' sample on Debug mode.
Summary: [Debug mode] Triangle and Cube are not spinning for 'MonoMacGameView' sample ...
Alias: None
Product: Xamarin.Mac
Classification: Desktop
Component: Samples ()
Version: 1.0.x
Hardware: Macintosh Mac OS
: --- normal
Target Milestone: ---
Assignee: Bugzilla
Depends on:
Reported: 2013-02-26 07:10 UTC by narayanp
Modified: 2013-02-27 01:57 UTC (History)
1 user (show)

Is this bug a regression?: ---
Last known good build:

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Description narayanp 2013-02-26 07:10:01 UTC
Steps to reproduce: 
1. Open Sample 'MonoMacGameView' in X.S
2. Migrate to Xamarin.mac.
3. Debug the application
4. Observe that application launches successfully

Actual result:
On debugging the application, The application launches successfully but Triangle and Cube do not appear spinning. However, when we run same application on RELEASE mode, application launches and Triangle and Cube appear spinning. 

Expected result:
Triangle and Cube should appear spinning on both Debug and Release mode.

Supplement info:

All Mac
X.S 4.0 -0a40582a1d122994063594ea2ea725960c26b671
Mono 2.10.11(mono-2-10/2baeee2)
Xamarin.Mac 1.2.13

App info:
MonoMacGameView/Mac Sample-1.2

Note: This issue exists only on DEBUG mode.
Comment 1 Aaron Bockover [MSFT] 2013-02-26 09:34:32 UTC
I see the same and expected behavior in both Debug and Release mode (cube and pyramid rotating). Are you running in a VM and are you on Mountain Lion or Lion?
Comment 2 narayanp 2013-02-26 10:09:09 UTC
We have checked this on both mountain lion and lion main machine. In debug mode we are seeing this issue

ML 10.8.1
LION 10.7.4
Comment 3 narayanp 2013-02-27 01:15:14 UTC
Today, we have checked this issue with latest builds and latest sample:

X.S 4.0 -da7ef84fcf8a5391b862209406be69b2303b6d55
ML 10.8.1 and Lion 10.7.4

App info:

Now, this is working fine on both DEBUG and RELEASE mode.
Comment 4 narayanp 2013-02-27 01:57:19 UTC
As per comment 3, we are marking this issue as Resolved fixed.