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Steps to reproduce:
1. Open Sample 'MonoMacGameView' in X.S
2. Migrate to Xamarin.mac.
3. Debug the application
4. Observe that application launches successfully
On debugging the application, The application launches successfully but Triangle and Cube do not appear spinning. However, when we run same application on RELEASE mode, application launches and Triangle and Cube appear spinning.
Triangle and Cube should appear spinning on both Debug and Release mode.
X.S 4.0 -0a40582a1d122994063594ea2ea725960c26b671
Note: This issue exists only on DEBUG mode.
I see the same and expected behavior in both Debug and Release mode (cube and pyramid rotating). Are you running in a VM and are you on Mountain Lion or Lion?
We have checked this on both mountain lion and lion main machine. In debug mode we are seeing this issue
Today, we have checked this issue with latest builds and latest sample:
X.S 4.0 -da7ef84fcf8a5391b862209406be69b2303b6d55
ML 10.8.1 and Lion 10.7.4
Now, this is working fine on both DEBUG and RELEASE mode.
As per comment 3, we are marking this issue as Resolved fixed.