Bug 10525 - Getting build error for sample 'OpenGLLayer'
Summary: Getting build error for sample 'OpenGLLayer'
Alias: None
Product: Xamarin.Mac
Classification: Desktop
Component: Samples ()
Version: 1.0.x
Hardware: PC Mac OS
: --- normal
Target Milestone: ---
Assignee: Bugzilla
Depends on:
Reported: 2013-02-21 09:31 UTC by Atin
Modified: 2013-02-27 05:24 UTC (History)
2 users (show)

Is this bug a regression?: ---
Last known good build:

Notice (2018-05-24): bugzilla.xamarin.com is now in read-only mode.

Please join us on Visual Studio Developer Community and in the Xamarin and Mono organizations on GitHub to continue tracking issues. Bugzilla will remain available for reference in read-only mode. We will continue to work on open Bugzilla bugs, copy them to the new locations as needed for follow-up, and add the new items under Related Links.

Our sincere thanks to everyone who has contributed on this bug tracker over the years. Thanks also for your understanding as we make these adjustments and improvements for the future.

Please create a new report on Developer Community or GitHub with your current version information, steps to reproduce, and relevant error messages or log files if you are hitting an issue that looks similar to this resolved bug and you do not yet see a matching new report.

Related Links:

Comment 1 Atin 2013-02-26 03:42:29 UTC
Today we have verified this issue with following builds:

X.S 4.0 - 0a40582a1d122994063594ea2ea725960c26b671
Mono 2.10.11
Xamarin.Mac 1.2.13
Now application build successfully.

Changing the status to Verified.
Comment 2 Jatin 2013-02-27 05:24:33 UTC
We have verified this issue with the latest builds on the physical machine:

Xamarin.Mac 1.2.17
MD 4.0 - da7ef84fcf8a5391b862209406be69b2303b6d55
Mono 2.10.11

And now this issue does not exists.