Bug 10162 - Sample OpenGL-NeHe sample->NeHeLession8 giving 2 build errors.
Summary: Sample OpenGL-NeHe sample->NeHeLession8 giving 2 build errors.
Alias: None
Product: Xamarin.Mac
Classification: Desktop
Component: Samples ()
Version: 1.0.x
Hardware: PC Mac OS
: --- normal
Target Milestone: ---
Assignee: Bugzilla
Depends on:
Reported: 2013-02-08 08:11 UTC by Atin
Modified: 2013-02-26 03:50 UTC (History)
3 users (show)

Is this bug a regression?: ---
Last known good build:

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Description Atin 2013-02-08 08:11:54 UTC
Steps to reproduce this issue:
1. Open X.S
2. Open Sample OpenGL-NeHe sample->NeHeLession8.
3. Migrate to Xamarin.Mac.
3. Build application

Actual result: When user build application, 2 build errors are displaying.

Expected result: Sample should build successfully.

Supplement info:

Environment details:
All Mac
X.S 4.0 - e083bc7ea54773fd5ddb9ca8d593bd18af028b86
Xamarin.mac -1.0.111
Comment 1 Atin 2013-02-08 08:14:18 UTC
Ann update to the above issue is :
Same build error displayed for OpenGL-NeHe sample->NeHeLession9
Comment 2 Atin 2013-02-08 08:17:34 UTC
An Update to the issue:
Same build error displayed for sample OpenGL-NeHe sample->NeHeLession17
Comment 3 Jatin 2013-02-22 12:48:52 UTC
Today, with the latest build: 

XS 4.0 -a8219130080af6661ccd827d3ae2589bbfe8c2bb
Xamarin.Mac: 1.2.2

We have observed that similar issue is also appearing for the following applications:

Sample OpenGL-NeHe sample->NeHeLession6
Sample OpenGL-NeHe sample->NeHeLession7
Sample OpenGL-NeHe sample->NeHeLession9
Sample OpenGL-NeHe sample->NeHeLession13
Sample OpenGL-NeHe sample->NeHeLession17
Comment 4 Aaron Bockover [MSFT] 2013-02-25 15:42:14 UTC
All of the NeHe samples are fixed now.
Comment 5 Nischal 2013-02-26 03:50:57 UTC
Today with the latest builds and samples:

XS 4.0 - 0a40582a1d122994063594ea2ea725960c26b671
Xamarin.Mac 1.2.13
Mono 2.10.11 
mac-samples-xammac-1.2 - 0c45256650f1dda76937763af0832237e2ffa4df

We have observed that this issue is not appearing and all the OpenGL-NeHe sample are working fine on the Physical machines of Mac Lion and Mountain Lion.

However, on the VMs of both Lion and Mountain Lion, all the OpenGL-NeHe samples are throwing exception which is mentioned in the bug 10161

In both the cases the build error is not appearing so closing this issue.