Bug 10157 - ImageLoader for all platforms
Summary: ImageLoader for all platforms
Alias: None
Product: Mobile API (Preview)
Classification: Xamarin
Component: Xamarin.Android ()
Version: Preview 0.6.1
Hardware: PC Windows
: --- enhancement
Target Milestone: ---
Assignee: Bill Holmes
Depends on:
Reported: 2013-02-08 05:54 UTC by Dylan
Modified: 2017-05-23 16:30 UTC (History)
2 users (show)

Is this bug a regression?: ---
Last known good build:

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Description Dylan 2013-02-08 05:54:13 UTC
The Monotouch.Dialog library included an ImageLoader class which asynchronously downloads images and updates the image once downloaded - along with keeping a cache. It would be amazing for a very useful utility like this to be included in the Xamarin Mobile library to work across all supported platforms.
Comment 1 Dylan 2013-02-11 10:27:05 UTC
Even if the new ImageLoader returns a byte[] and it's the developer's responsibility to turn it into the relevant image per platform. The byte[] can be cached for use later on, etc.
Comment 2 Matthew Leibowitz 2017-05-23 16:30:21 UTC
Thanks for this suggestion. The Mobile API is being deprecated in favor of various plugins (which have the equivalent/same API):
 - Contacts: https://www.nuget.org/packages/Xam.Plugin.Contacts
 - Geolocator: https://www.nuget.org/packages/Xam.Plugin.Geolocator
 - Media: https://www.nuget.org/packages/Xam.Plugin.Media

This plugin model has several advantages:
 - Each plugin is independent, and can be updated as such
 - It is no longer an all-or-nothing package
 - Plugins can be mixed/replaced with other plugins that offer similar features

As a result of this new model, this feature exists in other libraries. My personal favourite is the FFImageLoading library:
 - Source: https://github.com/luberda-molinet/FFImageLoading
 - NuGet: https://www.nuget.org/packages/Xamarin.FFImageLoading.Forms

Thanks for using the Mobile API, and we hope that the new plugin model will enable you to produce even better mobile apps.